HTC VIVE Cosmos
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stumpedI
Greater than one weekwas waiting for the 2nd generation of headsets. This headset released oct 3 of 2019. has 100 more pixels than the vive pro.. and a lot fewer wires. need 1x display port (have 3 on my vid card, gtx1060 6GBvram) and one USB 3.0 port. The cable to the head set seems adequate (i dont have much space so i play standing / seated not full room) There is no substantial light leak with the headset. The eye distance is easy to adjust on the fly.. a button to allow you to see a fuzzy reality thru the headsets cameras instead of lifting hte visor. you have to ensure its correctly placed in front of your eyes or you get bluring. there is a strap and a knob to turn.. to clamp the headset to your head. This headset uses internal tracking not external towers for location. So you have to set it up for each room you use it for. this entails turning it on in setup mode.. and looking left right up down etc so it can map out the room.. this means the lights have to be on when you use this headset.. turn off the lights and it loses tracking. Still a small price to pay to not have to deal with external tracking and more wires. The only real depressing thing is there is just not that much content yet. I am not sorry i bought this.. i still have games to get.. There was some god rays (circles/halo of the Fresnel lens being visible) but not that i noticed if i wasnt looking for them. and there was some screen door.. but not when i was playing a game. wasnt noticeable unless you looked for it or read text or watch a movie.. It was less sharp than my 4k monitor.. but movies were watchable.. and large text is readable.. even smaller text if you look close and its centered. Its like being used to watching tv on a 4k tv then going back to a 480 tv to watch a movie. Passable for me. to have missiles and bullets shot at you in VR.. 3d! Or stand in the middle of a coral reef with fish swiming around you.. or virtually tour a museum... Vr has a lot going for it even tho it has a way to go for mainstream support. Im glad i bough this.
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Britton
> 3 dayInitial impressions are very positive. I was expecting it to be awful because of several reviews I read and watched. I did not experience any tracking issues. The tracking was spot on. When the controllers were out of range they reacquired quickly and accurately. So far with a couple of hours playing with the Cosmos, I am happy I didnt cancel the order.
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Rhajane Montgomery
> 3 dayBest Black Friday gift to myself I could ask for. The only thing i disliked is the foam facepad, and thats an easy 15$ fix. The tracking is great and the lighting needs arent nearly as bad as people are saying. Maybe someone should have explained that the tracking cameras arent meant for a blacked out room. Have some common sense people and turn on a dimmable lamp. Its not that hard and way cheaper than buying base stations. This device is borderline mobile if you have a gaming laptop that is powerful enough for VR. I have it hooked up to my Alienware Laptop and can take it with me to my University courses. Its great being able to do walkthroughs in Architectural models! This device isnt that old, so grab those firmware updates as they come. many of those launch isdues have been fixed. And for everyone whining and telling you to just buy an Oculus cause its way cheaper please consider the following: Oculus is now owned by facebook. Every oculus game is now attatched to your facebook account. So feel free to let Daddy Z tell everyone about your big tiddy VR anime waifus and second life account. He already telling them everything else.
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Saxophonegrrl
> 3 dayDo you see a lot of reviews of the Vive cosmos that are negative? Well this one isn’t. I think it’s a great headset fairly comfortable when adjusted right. The six cameras do incredible work in virtual reality. You are not Imprisoned by base units it’s just the headset and the controllers. I choose to play sitting down often mostly because I’m still learning and I don’t want to knock everything over in my house. You can stand up, some games Require it. This is a moderately priced headset and controller box and worth the money! I’ve been having fun that I didn’t know existed.
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Bradley J. Ratliff
> 3 dayBought this product while I was on deployment during a black friday sale, and was not able to use or do anything with it until I came back this June. Was initially excited about it, but even after all the updates to improve the supposed issues the tracking is still really bad. And on top of all of that, due to my deployment I am long past the ability to return it, and I dont think I could in good conscious sell this to someone, so now Im stuck with it. And to upgrade it so that it has external tracking (which would fix all the issues) you need to spend $200 on the faceplate, another $300 on the external SteamVR 2.0 base stations, then another $250 on the Index knuckle grips, so to fix the issues with the head set you need to spend another $650ish, your better off just getting the Valve Index instead, or just getting the HTC Vive Cosmos Elite instead. Do not get this product.
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Paul A. Jordan
> 3 dayEDIT: 05/04/2020 The updates just keep coming and things are great. No complaints with any game and by now we have a library of 30+ games that work flawlessly. EDIT: 01/11/2020 ————————— Been a few weeks since original review and here are a few additional observations: 1.) More firmware updates for both headset and controllers further improving tracking. It’s very good and getting better. Purchased several new games: 1.) Drunken Bar Fight 2.) Boneworks 3.) No Man Sky All games are working/tracking fantastic without the need for and configuration. Finally, we are going through AA batteries like mad. These controllers chew up batteries. I’d estimate 4-6 hours of solid gameplay before they need to be exchanged for a fresh set. Getting closer to giving this 5 Stars... ————————— I, like many of you reading this, read horrible things about this headset. I debated for several weeks after careful research before making this purchase for my 11-year-old son who already plays his older brother PS4 VR system. What ultimately convinced me to make the purchase were several key factors: 1.) HTCs reputation in the market for innovation 2.) HTCs modular design, making it capable of future upgrades, and product roadmap 3.) The Cosmos high-resolution support 4.) Steady tracking and other improvements since October release via multiple firmware updates Setting up the headset, pairing the controllers, making the connections to the computer and creating a room boundary took less than 10 minutes, and it was very easy to do. We just followed the step by step instructions and it was a breeze. We opened presents early this year so my son and I have been playing with this headset for three straight days. We have played the following games: 1.) Superhot (free for 12 months with Viveport Infinity, included with Cosmos purchase) 2.) Gorn (Purchased on Steam) 3.) Blade and Sorcery (Purchased on Steam) 4.) Budget Cuts (Purchased on Steam) 5.) Arizona Sunshine (free for 12 months with Viveport Infinity, included with Cosmos purchase) 6.) Sairento (free for 12 months with Viveport Infinity, included with Cosmos purchase) 7.) Fruit Ninja (free for 12 months with Viveport Infinity, included with Cosmos purchase) 8.) Five Nights of Freddy (free for 12 months with Viveport Infinity, included with Cosmos purchase) Each game worked out-of-the-box without any sort of configuration. I have read about people having to bind or map their controller within steam for some of the games listed above but that was not our experience. It is possible a firmware or game update took care of this, but either way, problem solved. We have had great success and experience with controller tracking. In Arizona Sunshine, there have been few (very few) occasions where my hands lost position and floated off, but I think that might be attributable to me mashing buttons and flailing in a panic when a horde of zombies were attacking me. We have not had any issues with low light warnings as some have reported. I have this set up in a room where I can dim canned lights, and I dimmed them to a low light setting and the headset never once complained and the controllers have also performed well. Despite reading complaints about the audio quality, I actually find the headset to produce quick immersive and well-balanced tones. The audio, to me, sounds pretty darn great. Voices, music, and ambient game noises are all clearly discernible and clear. I did not rate this 5 stars because Im hoping for continuous improvement and want to see more of the product roadmap realized. I also agree that the lense sweet spot is too small and I find myself adjusting the headset here and there. Overall, however, the adjustment frequency is not so constant where it detracts from gameplay, and the headset does include an IPD dial to adjust the lenses so that the sweet spot can be more easily attained per user. This is a fine headset, and glad I made the purchase. For what its worth, my son has been having a blast over the past few days and I have constantly been asking him leading questions with a negative bent to see if I could extract anything to report in this write-up, but he insists at every turn that the Cosmos is perfect. BTW - I have never seen him adjust the headset and he never complains about losing controller tracking, etc. He would rate 5 stars.
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Anthony Velez
> 3 dayStill little to pricey! Once the price drops by at least half then I will say its worth it. If you have the extra money to burn then I would say get it. For those of us living on a tight buget i would say wait till praice goes way down. That is only thing that i can say is wrong with it.
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Dr. General Schowalter
> 3 dayI bought this during black Friday with 20% off amazon warehouses products including a $100 price drop against new. In the end cost about 450 for the vive cosmos. It did arrive in its original packaging, but in the box all the wrappers were just stuffed in there and none of the components were in their original wrapping?!? So it didnt look like new but there was no damage on any of the components and it worked fine. I also purchased the wireless adapter and mount and it took me a while to get it all working. Have to take the headset foam/cushions out to install the new cable and the mount for the wireless. It took me about 2hours to get it all working. There were some quirks too like sometimes it would give me an error code to reboot the computer and if I did it would hang on reboot or at least my monitor display wouldnt come up but if you reboot again then it all worked again. This seemed to be due to improper shutdown or startup as the documentation for such things is non-existent. Still not sure how you are suppose to shutdown. But all the complaints about cosmos seems exaggerated or something. Tracking is just fine as good as the oculus quest that my kids play with. Its actually much more comfortable fit than oculus quest. The sweetspot is not any better or worse compared to quest either. They are all a blurrier as you shift your eyes to the edges. I wear glasses so maybe that is contributing. Room setup is more poor interface design as I couldnt figure out how to reset playroom other than from the menu from my pc not directly from my headset. The directions that I looked up on the webpage also didnt match my screens so they were just confusing and wasting time. The product is good and the wireless experience for pc driven is very good. The quality of games significantly and undeniably better than Oculus Quest. I am satisfied with my purchase and I think it is a good choice. I have not tried the valve index, but everyone says good good things about it so this is in reference to oculus quest. Cosmos is far better than quest even with oculus link that is very interesting, but doesnt work quite as well.
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John R . Moore, J.r.
> 3 dayI bought this used for Christmas but decided to open it up early for the sake of testing it to ensure everything works and is included. At first I was a little uneasy since the description didnt say what was all included besides it saying it was in great condition. However I wasnt expecting to have the original packaging so that was great along with having everything else (including batteries) except it was missing part L2, the DisplayPort cable. Contacted the seller and heard back very quickly along with them sending out the cable right away. Once it arrived I hooked it up (and dealt with the long time of software downloads and drivers) and its works pretty good besides me needing to figure out how to best fit it on my head with glasses. Very happy with the Cosmos and with the seller, will recommend!
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Darian
> 3 dayI understand its only day 1 of having this... But my experience so far is sad unfortunately. 1st: If you have no source of bright natural light, this WILL NOT WORK FOR YOU. I tried to set this up in my room at night time with a well lit room and it kept warning me that my light did not meet the required brightness needed for the optimal experience. 2nd: I loved the halo style head strap on other VR headsets.... but this was pretty difficult to get comfortable and get a clear image. It was either clear image, but the headset did not feel secure or comfortable sitting and blurry picture. 3rd: The controllers did take some getting used to as they dont feel natural compared to others. 4th: Packaging felt cheap.. For the cost of this headset I am pretty dissappointed. If you can spend a little more, Id get the Valve Index... and if youre on a budget, get the Oculuc Rift S.